7:00pm to 11:00pm or later
Friday Evening Session
|Hastings Here They Come|
28mm. The Battle of Hastings, 1066 AD. In January of 1066, King Edward the Confessor dies and Harold Godwinson is elected to the throne. Two other men also claim the crown of England. King Harold must now fight to defend England from two invading armies. Stamford Bridge sees the defeat Harold Hardrada, one down, King Harold must face William Duke of Normandy. The Saxon army deploys on a hillside blocking the road to London near Hastings. On October 14th, 1066 two armies meet in one of the most famous battles in history. New players are welcome. This will be an introductory game to TRIUMPH! Fast Play Rules for Ancient and Medieval Battles. Triumph! rules. GM: Rodney Cain. 6 players.
|Middle Earth SBG by GW|
28mm. Ontario Hobbit Adventures (OHA) presents Middle Earth Strategy Battle Game. Come be a part of the action, fighting for either the forces of the dark lord of Mordor or stand with the men of the White City. Several custom scenarios will be played on a custom built table to emerse you in Middle Earth. Games Workshop rules. GMs: Jason Chaplin & Dane Ordway. 6 players.
|The Hunt for the "Souain Experiment" -Pre-Registration on this game is CLOSED|
28mm. WWI. In early 1916 the French run the "Souain Experiment" - the prototype for a new French secret weapon. But something goes wrong and the unmanned Souain lies crippled inside a bomb crater. The French and their Belgian allies rush to retrieve it, but the Germans have also gotten wind of this valuable prize. Who will get to this new technology first, something that may succeed in overcoming the stalemate or trench warfare? Each player commands small squads in this easy to learn, yet deadly game from Nordic Weasel Publishing. Trench Hammer rules by Nordic Weasel Games. GM: Relph Krebs. 4 players.
|Black River Expedition|
1/600. American Civil War. In February of 1864, Prior to the ill-fated Union Red River expedition, several smaller flotillas were sent up nearby tributaries. This expedition has been charged with driving off any Confederates on the Black River. Sail and Steam Navies rules. GM: Glenn Broome. 6-8 players.
|Giving Hannibal the boot from Italy|
15mm. Ancients. In the time of the Second Punic wars, Hannibal with his Carthaginian army has crossed the Alps to invade Italy and has been waging war for many years on Roman soil. His victories against Rome have allowed him to make powerful new alliances with Italiot Greeks and Campanians. A new campaign year is about to begin and Rome has raised yet another Roman army and with the aid of hired mercenaries from Gaul and Spain, will make another attempt to give Hannibal the boot from Italy. Big Battle Quick-play rules. GMs: John Mifkovic & Howard Tulloch. 2-6 players.
|Dreadnought Battle Arena|
28mm. Sci-Fi Future. Test your mettle in an open combat 6-way battle with your chosen Dreadnought from the Warhammer 40000 universe. A fun free for all event with enough Dakka to make an Ork greener with envy. Will your dreadnought survive and reign supreme, or get crushed by your opponents. 2 games per time slot. Modified 8th Edition Warhammer 40000 rules. GMs: Peter Smith & Huw Powell. 6 players.
|The Battle of the River Raisin - January 1813 -Pre-Registration on this game is CLOSED|
28mm. War of 1812. In January 1813 British and Native forces under the leadership of Colonel Henry Proctor crossed the frozen Detroit River and fought with US forces under the leadership of Brigadier General James Winchester in the small farming community of River Raisin (now Monroe Michigan). Join this game to see if what was really the last battle of the first year of fighting in the War of 1812 can have a different outcome! Black Powder rules. GM: Ross Cossar. 8 players.
|First Tensho Iga War -Pre-Registration on this game is CLOSED|
28mm. Medieval Japan (1579). Young Oda Nobukatsu seeks to expand his territory into the mountainous Iga Province. Ninja, Ronin, Warrior Monks and Samurai clash steel and spill blood in a war for resources and territory. Test of Honour rules. GM: Adam Gow. 4 players.
|Middle Earth SBG Tournament|
28mm. 32 pre-registered player slots for the War of the Ring. Register online before February 15th via the OHA: Ontario Hobbit Adventures Facebook event page. Registrants are encouraged to create and build the most thematic force they can muster, as this will be team battling for the fate of Middle earth - good versus evil. Remaining player slots after the February 23rd deadline will be up for grabs at game sign-up day of. Armies will be available for those who don't pre-register, and and convention-goer can join in the fun at any time. Games Workshop rules. GMs: George Nikitaidis, Jason Chaplin, Tyler Antsy & Ivan Woodruff. 2 players x 16 small game tables.
Please note, time slots for these tournament games differ from the convention time slots.
|Bolt Action Bring and Battle!|
28mm. Bring your 750 pt Bolt Action army to fight whoever shows up! Hotlead is setting aside one 12 foot table for Friday night and all day Saturday. This should accomadate up to 3 games side by side. 2-6 players.
Bill Bean will be providing some terrain to loan, but bring your own if you can as well.
|Flight of the Few|
This is an introductory Axis and Allies Air Force Miniatures aerial combat game using standard and custom aircraft. It’s August 15, 1940 and the Battle of Britain is in full swing. The Luftwaffe has stopped targeting radar sites and is now pummelling RAF airfields.
Fighters from the Luftwaffe and the Regia Aeronautica are defending the raiders. Hurricanes, Spitfires and a Boulton Paul Defiant rise to meet the attackers.
Rules: Axis & Allies Air Force Miniatures
Game Master (GM): Bill Bean
Rebel Intelligence has identified a high value target in the Geronis system and a task force has been dispatched to retrieve this individual. The local system defenses are light but speed will still be of importance so as to avoid any entanglements with Imperial reinforcements. Get in to the system, clear the orbitals, land the strike team, extract the HVT, get out. Sounds easy right? The Imperial players are certain to try and make it hard. Mike Hoyt hosts this Star Wars battle using his "Metaverse" rules for 2-6 players.
|Donnybrook in the Channel -Pre-Registration on this game is CLOSED|
Just a regular night in the English Channel; Convoys, Patrols, Mine laying, SOE Insertions, you know, the usual for a summer night in August 1942
"Coastal Patrol" rules from Too Fat Lardies. Brian Hall hosts this 1/600th scale WW2 Naval game for 6+ players.
|A Funny thing Happened on the Road to Damascus -Pre-Registration on this game is CLOSED|
Its hot! So hot you can see the camels sweat. But here you are in this stinking border town of Canus Minor…”Dogtown” to the locals. The only claim to fame of this miserable little one chariot town is that its far enough south of Palmyra to avoid too much attention from Imperial authorities, and too far west to be looted by desert bandits. It’s the perfect place for a man to earn an honest (!?) living on both sides of the frontier, or to live in the shadows and not draw too much attention to himself. As a result, it has become a magnet for every smuggler, hustler, charlatan, snake oil salesman, magician, holy man, or people with secrets to keep. In other words, its an opportunity!
Dan Hutter presides over the lying, bribing, cheating and back stabbing for 8 to 16 players in this Ancient pulp adventure skirmish game in 28mm using his "Roma Victa" rules
|A Song of Ice and Fire drop in|
Come and try out an exciting new game from CMON. "A Song of Ice and Fire :- the miniatures game" is a quick playing large battle system. It has some very basic and easy to remember rules, great miniatures with quick resolutions, but is also deep in tactical and strategic options galore due to a hand of faction specific cards. The game also has unique tactics board where non combat characters fight for position in the court of the King which adds flavor in the form of some behind the scenes back stabbing (in true Game of thrones fashion).
This setup will be for anyone interested in trying out the system and for those who just want to get a quick game in. We will be running 2 games side by side on the same table. One will be a fully painted battle pitching the stubborn north men from house Stark vs the proud but scheming House Lannister forces. Another table will be showing off the game (in its pure unpainted form) to anyone who wants to just stop by and try it out for themselves without commitment to stay.
Derek and Lauren Hall host this 32mm fantasy game for 4 to 6 players.
|The Red War, Part One (Level 3)|
The Cults of Elemental Evil wrought incredible destruction on the city of Mulmaster. In its hour of need, the City of Danger received aid from an unlikely source- the Mageocracy of Thay, ruled by the lich Szass Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict.
This is the first part in a four part adventure series designed to be played in sequence. Your character will carry forward at the end of each session, so Make sure to sign up for all four sessions to see the story to its exciting conclusion!
D&D 5th edition
DM Sandra Regina
|The Battle of Coronel (November 1st 1914) -Pre-Registration on this game is CLOSED|
The first naval engagement of the First World War between the Royal Navy and the Imperial German Navy off the Chilean coast. The British 4th Cruiser Squadron was a motley group of ships hastily put together and faced Admiral von Spee’s East Asia Squadron. Re fight of the famous battle using Age of Dreadnought rules for up to 4 players. Hosted by Ian Tetlow
Bishop Goodenough is transporting a Holy Relic to London to secure favour with the Archbishop. He's taking a coastal road and there are several people who would like to relocate the item. Will you help or hinder the Bishop?
Barry Holden hosts a dark age skirmish in 28mm for 4 to 6 players using the popular "Pig Wars" rules.
Win by completing 3 secret objectives out of a known 5 or by conquest. Fast play, simple rules. Dice, luck, skill and strategy. 2 factions vs 2 factions. Premade faction armies may include York, American Colonial, Lizardmen, Drow, Templars, Dwarves, Goblins, Egyptian, Medieval, Orcs, Romans, Demons, Samurai, Gorillas or Gnolls.
Joey Ouellette presents his homebrew fantasy game for 4 players.